City of the Gods (Dungeons and Dragons: Blackmoor Module by Dave L. Arneson, David J. Ritchie

By Dave L. Arneson, David J. Ritchie

Set amidst the burned salt apartments of the Valley of the Ancients, the town of the Gods is an odd and lethal steel city whose robust guardians don't welcome intruders. but it really is to this position of lethal threat that Blackmoor's leaders now ship a bold excursion - to discount for relief within the coming wars - or to scouse borrow the magic of the gods.

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Ismtlian wears a misty B a y elven doak and a gray tunic over silvered chainmail armor. His feet are shod in knee-length gray elven boots. He carries a powerful long bow of yew and sinew, 12 normal arrows, 8 arrows Envio Pod Encounter Table L ENVIRON # AC Gakarak Camarillas Forest Desert 1 3 0 3 HerexLarvae Cavern Cavern 4 3 DIE NAME 01 02 I 08 09 HookHo 10 11 Hulkers Hellhounds Rhagodessas 18 19 Fire Giants BlinkD HD hpe AT 16**** 128 6* 42 8* 32 1 1 1 + Cavern Cavern 6 5 Glacier Desert 6 2 4 4 6** 11+2* 30 68 Forest 4 5 5 35 D MV SV AL ML THACC 4-24 1-10; 3-18 180'(60') 120'(40') F16 F3 N N 10 8 8 13 2-16 + sncl 1-811 - 8 618 2-12/2-1212-16 1-6; ~pcf.

Gad Armor Class: Hit Dice: Move: Attacks: Damage: No. Appearing: Save As: Morale : Treasure Type: Alignment: XP Value: 7 6 120' (40') 1 weapon By weapon + 4 10-40(10-60) Fighter 6 9 M Neutral 275 MONSTERS & FOES h l s are very primitive humans, even ire primitive than neanderthds. They are feet tall, stupid, and aggressive and have ty a crude language. [n their natural state, gads don't know w to use fire or how to make weapons or 11s; instead, they pick up and use any Idy rocks, bones, or branches (treat as bs).

Their effects are as folIows: Holy Word Range: 0 Duration: Instantaneous Eflect: All creatures within 40' This spell. affects all creatures, friend or foe, within a circular area of 40' radius, centered on the caster. eve1 13 + : KilIed Stunned 2-20 turns Deafened 1-6 turns Stunned 1-10 rounds Any victim of 13 Ievels o r more or of the same alignment as the caster, may make a Saving Throw vs. Spells to avoid the effect entirely. This powerful spell cannot be blocked by stone, nor by any other solid material except lead.

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